Monday, January 23, 2012

System Update and Why the Engine Change

This was the last thing we were working on until Archeia got an invitation to beta test a newer, faster version of the engine we were using.

We apologize for the wait, but you see, the reason we want to change is that around 0:44, the map system drops from 60 fps to 25 fps. We couldn't find the reason why, but in the newer engine, this shouldn't happen. That's why we're opting to transfer to this new engine. While it looks faster in the video because Archeia did a modification in the code, we just felt that the newer engine would be better for the sake of our sanity.

We're very sorry about this. Please be patient with us, a little while longer.

Archeia says:
If you want to compare it to the original, you can see it below. Just note that is the speed of the transitions of the game and we didn't slow it down or whatsoever.

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